Dragon Age, Bioware's popular role-playing game available on PC and game consoles will be making its way onto Facebook in the form of Dragon Age Legends. You will return to Theadas and save a viscount's son while battling demons and darkspawn.
OK, so it all kind of sounds like the lyrics from a Tenacious D song, but if this social game is anything like it's bigger brothers, it'll keep you engrossed for hours on end. Here's hoping anyway. Playing this game will also unlock items in Dragon Age II, which is set to arrive in stores in March 2011.
EA 2D General Manager Mark Spenner says their goal is to use Dragon Age Legends to raise the 'quality bar' in social games. "Dragon Age Legends will deliver a deep, sophisticated experience, and we will continue to delight gamers by adding new features and content far into the future," he says.
Dragon Age Legends will also give players a taste of the Free Marches, which will be the main setting in Dragon Age II, and it will have a 'gratifying' character customization options. Players will take on quests, earn loot and play the game with their fellow Facebook friends.
These details are a little vague, but if you're interested in being one of the first to get involved, you can sign up to be part of the game's January beta here.
Hiển thị các bài đăng có nhãn FacebookGames. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn FacebookGames. Hiển thị tất cả bài đăng
Thứ Năm, 2 tháng 2, 2012
Thứ Tư, 1 tháng 2, 2012
Treasure Isle Black Friday Super Sale: Collect balloons for nifty in-game items
Black Friday -- the biggest shopping day of the year -- has arrived and while people are busting down doors in real-life stores for crazy deals, you can do the same in several of your favorite Facebook games including Treasure Isle.
Instead of just offering a straight up discount on virtual items, TI has turned the whole Black Friday experience into a mini-game. Collect black balloons from friends and then trade them in for in-demand items, like, for instance, an extra garden plot, which normally cost 100 Island Cash (roughly $20). So -- all in all -- begging friends for balloons can be worth your while. (On that note, if any of you would like to send me a black balloon, I'd certainly be tickled pink).
treasure isle black friday super sale items
If you're a double dipper, like myself, and also play FarmVille, you'll be more than familiar with Treasure Isle's Black Friday mini-game. Yes, you'll have to kneel on bended knee and ask friends to gift you black balloons (or if you don't like to beg, you can buy balloons using Island Cash). Once you've collected a certain number of balloons, you'll be able to trade them in for rare items. As I mentioned above, I say the Garden Plot is the must-have item (and the Fail Whale seems like the must-have decoration, just for the LOLs). Either way, here's a complete trade-in list below:
3 Black Balloons: Coffee Tray (Decoration)
13 Black Balloons: Raccoon Table
30 Black Balloons: Big Barn
56 Black Balloons: Fail Whale
60 Black Balloons: Swan Boat
100 Black Balloons: Garden Plot
treasure isle black friday super sale
There's also a gift stand part of this BF promotion, place it on your island, and as you collect more balloons the stand will grow more ornate. There was a glitch placing the stand this morning -- the pop-up window below prompted me to place my stand, but then there was no stand to be found. Not sure if many others are experiencing this -- if so, please sound off in the comments below. OK, I found my stand sitting right next to my Gem Mine, which is still under construction (see image below). Since my Treasure Isle island is littered with construction projects, it's hard to tell what's what. Or, maybe it's time to whip out the bifocals. Anyway...
treasure isle gift stand
Instead of just offering a straight up discount on virtual items, TI has turned the whole Black Friday experience into a mini-game. Collect black balloons from friends and then trade them in for in-demand items, like, for instance, an extra garden plot, which normally cost 100 Island Cash (roughly $20). So -- all in all -- begging friends for balloons can be worth your while. (On that note, if any of you would like to send me a black balloon, I'd certainly be tickled pink).
treasure isle black friday super sale items
If you're a double dipper, like myself, and also play FarmVille, you'll be more than familiar with Treasure Isle's Black Friday mini-game. Yes, you'll have to kneel on bended knee and ask friends to gift you black balloons (or if you don't like to beg, you can buy balloons using Island Cash). Once you've collected a certain number of balloons, you'll be able to trade them in for rare items. As I mentioned above, I say the Garden Plot is the must-have item (and the Fail Whale seems like the must-have decoration, just for the LOLs). Either way, here's a complete trade-in list below:
3 Black Balloons: Coffee Tray (Decoration)
13 Black Balloons: Raccoon Table
30 Black Balloons: Big Barn
56 Black Balloons: Fail Whale
60 Black Balloons: Swan Boat
100 Black Balloons: Garden Plot
treasure isle black friday super sale
There's also a gift stand part of this BF promotion, place it on your island, and as you collect more balloons the stand will grow more ornate. There was a glitch placing the stand this morning -- the pop-up window below prompted me to place my stand, but then there was no stand to be found. Not sure if many others are experiencing this -- if so, please sound off in the comments below. OK, I found my stand sitting right next to my Gem Mine, which is still under construction (see image below). Since my Treasure Isle island is littered with construction projects, it's hard to tell what's what. Or, maybe it's time to whip out the bifocals. Anyway...
treasure isle gift stand
Nhãn:
Black Friday,
BlackFriday,
Facebook games,
FacebookGames,
treasure isle,
treasure isle black friday,
TreasureIsle,
TreasureIsleBlackFriday,
zynga
Thứ Hai, 30 tháng 1, 2012
Pocket God iPhone game makes its way to Facebook with female Pygmies, brand new powers
Bolt Creative has brought their hit iPhone game Pocket God to Facebook, with an all-new Facebook game of the same name, complete with Facebook exclusive features to give those non-believers a reason to convert. For those unfamiliar with the iPhone game, you're asked simply "What kind of God would you be?" If given the chance, would you be a loving, understanding God, or would you sacrifice all of your followers just to prove a point?
In Pocket God on Facebook, you get to answer that question (more of the latter), by spawning Pygmies and then sacrificing them just as quickly in a variety of zany, clever ways. Pygmies live on islands, and the more you play, the larger the island you will have control over. The larger the island, the more Pygmies it can hold, and the more Pygmies you can sacrifice as a result, completing quests along the way.
Want to see what else makes Pocket God on Facebook tick? Meet us behind the break for all of the details.
After the tutorial, the biggest portion of gameplay in Pocket God will be the sacrificing of Pygmies. You'll do this in a manner of ways, with new powers being available to purchase from the store. To start, you'll be able to pick up Pygmies and drop them into the water, drowning them, or clicking and holding on the bottom of a Pygmy and dragging a trajectory to launch them through a makeshift slingshot mechanic into the sky.
Your first actual powers will be those over Gravity and those over Lightning. You'll need to activate your Gravity power from the menu, at which point you can click and drag in a circular motion to send the entire game world spinning. Your Pygmies will hold onto the ground for dear life (literally), at which point you can click on them to make them lose their grip. As for Lightning, you'll need to replace the lovely white fluffy clouds with dark black menacing clouds, which can also be done through the menu. Afterwards, you can click on the dark cloud and drag your mouse to a Pygmy to turn them into a pile of black dust.
Other powers are available as you play the game, like a tornado that can be summoned when the dark clouds are present, the ability to change the cycles of the moon, the power to bring down a massive hailstorm, and even a silly power that summons a drum, causing your Pygmies to dance.
Why kill all of these Pygmies? For one, you'll need to do so (using a variety of your powers) to complete quests, which reward you with experience points and Sacrifice Points (the game's main currency), but even more so, you'll need to sacrifice these Pygmies in order to simply advance in the game. You have a Devotion Statue on your island that can be turned on with a click. Using Devotion Points (Energy Points), you can sacrifice your Pygmies while the statue is turned on to earn experience points and more Sacrifice Points, which must be spent, one point at a time, to summon new Pygmies.
As you go along, you'll be able to decorate your island with coconut trees, a Venus Fly-trap that eats Pygmies, and cactuses that bear explosive fruits. You can purchase a shark that eats Pygmies in the water, and various Idols that reward you with more points per sacrifice.
The entire game is a cycle of death and rebirth for your poor Pygmies, just like in the iPhone game, but the Facebook version of the game features exclusive powers not found in the iPhone version, along with female Pygmies. In addition, the social elements here allow you to sacrifice your own friends, if you'd like to prove a point or just be a bit naughty.
It should be noted that when you first play the game, Pocket God is one that requires you to allow automatic wall posting in order to actually install the game. This can be turned off however via your Privacy Settings page, if you'd prefer not to see an infinite number of Pocket God related posts appear on your wall without your knowledge.
If you'd like to put these adorable, yet helpless little Pygmies through some amusing deaths, or even put your friends on the proverbial chopping block (all in good fun of course), give this one a try.
Play Pocket God on Facebook -->
Have you played Pocket God on the iPhone or Facebook? How do you think this Facebook version stands up to the original?
In Pocket God on Facebook, you get to answer that question (more of the latter), by spawning Pygmies and then sacrificing them just as quickly in a variety of zany, clever ways. Pygmies live on islands, and the more you play, the larger the island you will have control over. The larger the island, the more Pygmies it can hold, and the more Pygmies you can sacrifice as a result, completing quests along the way.
Want to see what else makes Pocket God on Facebook tick? Meet us behind the break for all of the details.
After the tutorial, the biggest portion of gameplay in Pocket God will be the sacrificing of Pygmies. You'll do this in a manner of ways, with new powers being available to purchase from the store. To start, you'll be able to pick up Pygmies and drop them into the water, drowning them, or clicking and holding on the bottom of a Pygmy and dragging a trajectory to launch them through a makeshift slingshot mechanic into the sky.
Your first actual powers will be those over Gravity and those over Lightning. You'll need to activate your Gravity power from the menu, at which point you can click and drag in a circular motion to send the entire game world spinning. Your Pygmies will hold onto the ground for dear life (literally), at which point you can click on them to make them lose their grip. As for Lightning, you'll need to replace the lovely white fluffy clouds with dark black menacing clouds, which can also be done through the menu. Afterwards, you can click on the dark cloud and drag your mouse to a Pygmy to turn them into a pile of black dust.
Other powers are available as you play the game, like a tornado that can be summoned when the dark clouds are present, the ability to change the cycles of the moon, the power to bring down a massive hailstorm, and even a silly power that summons a drum, causing your Pygmies to dance.
Why kill all of these Pygmies? For one, you'll need to do so (using a variety of your powers) to complete quests, which reward you with experience points and Sacrifice Points (the game's main currency), but even more so, you'll need to sacrifice these Pygmies in order to simply advance in the game. You have a Devotion Statue on your island that can be turned on with a click. Using Devotion Points (Energy Points), you can sacrifice your Pygmies while the statue is turned on to earn experience points and more Sacrifice Points, which must be spent, one point at a time, to summon new Pygmies.
As you go along, you'll be able to decorate your island with coconut trees, a Venus Fly-trap that eats Pygmies, and cactuses that bear explosive fruits. You can purchase a shark that eats Pygmies in the water, and various Idols that reward you with more points per sacrifice.
The entire game is a cycle of death and rebirth for your poor Pygmies, just like in the iPhone game, but the Facebook version of the game features exclusive powers not found in the iPhone version, along with female Pygmies. In addition, the social elements here allow you to sacrifice your own friends, if you'd like to prove a point or just be a bit naughty.
It should be noted that when you first play the game, Pocket God is one that requires you to allow automatic wall posting in order to actually install the game. This can be turned off however via your Privacy Settings page, if you'd prefer not to see an infinite number of Pocket God related posts appear on your wall without your knowledge.
If you'd like to put these adorable, yet helpless little Pygmies through some amusing deaths, or even put your friends on the proverbial chopping block (all in good fun of course), give this one a try.
Play Pocket God on Facebook -->
Have you played Pocket God on the iPhone or Facebook? How do you think this Facebook version stands up to the original?
Thứ Hai, 9 tháng 1, 2012
Facebook games partnerships gig given to former LiveJournal CEO
Sean Ryan (pictured), who previously worked for News Corp. creating an online games division, is now director of games partnerships at Facebook, VentureBeat reports. The position had been open since August before the decision was finally made to take Ryan on, who also previously served as CEO for Meez, a virtual world for teenagers and LiveJournal, a once popular blogging service before the turn of the decade.
Now, don't get too excited--Facebook will not be making its own games anytime soon if ever. Ryan will purely foster the social network's relationships with developers like Zynga, Playdom, Playfish and more. In other words, it's this guy's job to keep dudes like Zynga CEO Mark Pincus peachy keen.
This is a smart move by Facebook, which hasn't had a stellar track record of catering both to gamers and non-gamers alike. Though, the company did recently create a new development division solely for improving the gaming experience on the site. It seems as if Facebook is finally serious about the half of its users that enjoy these games, which aren't going away anytime soon.
Now, don't get too excited--Facebook will not be making its own games anytime soon if ever. Ryan will purely foster the social network's relationships with developers like Zynga, Playdom, Playfish and more. In other words, it's this guy's job to keep dudes like Zynga CEO Mark Pincus peachy keen.
This is a smart move by Facebook, which hasn't had a stellar track record of catering both to gamers and non-gamers alike. Though, the company did recently create a new development division solely for improving the gaming experience on the site. It seems as if Facebook is finally serious about the half of its users that enjoy these games, which aren't going away anytime soon.
Nhãn:
Facebook,
Facebook games,
FacebookGames,
livejournal,
Mark Pincus,
MarkPincus,
News Corp.,
NewsCorp.,
playdom,
playfish,
Sean Ryan,
SeanRyan,
social games
Starz sending Spartacus Facebook game into the arena this month
Forget Mafia Wars, real warriors fight with sword and shield in hand, nothing but a loin cloth protecting their bodies. No? Well, Starz seems to think so as the network will soon launch a Facebook game surrounding its hit series, Spartacus. Fox News reports that the game, officially titled Spartacus: Gods of the Arena and published by 6waves (the same folks working on that mysterious Kobe Bryant game), will be available come Jan. 20. Just in time for the show's six-episode mini-series coming Jan. 21, this will be one of the first TV shows to get its own social game, according to Fox News. Well, unless you count that weird soap opera game in the U.K.
"Given its powerful characters and larger-than-life story lines, few television properties have as much potential for innovative social game play as does 'Spartacus," Marc DeBevoise, SVP of digital media and business development strategy for Starz Media, told Fox News. "We are excited to make our social media gaming debut and be one of the early networks to bring a branded TV property to the social gaming universe."
Unsurprisingly, the game will be similar to Mafia Wars in that it will allow players to run their own gladiator school and partake in Roman role play, according to Fox News. We almost don't want to know what that last part means. Stay tuned for a preview when the game finally launches sometime this month, because now we just gotta' know what this "Roman role play" nonsense is all about.
"Given its powerful characters and larger-than-life story lines, few television properties have as much potential for innovative social game play as does 'Spartacus," Marc DeBevoise, SVP of digital media and business development strategy for Starz Media, told Fox News. "We are excited to make our social media gaming debut and be one of the early networks to bring a branded TV property to the social gaming universe."
Unsurprisingly, the game will be similar to Mafia Wars in that it will allow players to run their own gladiator school and partake in Roman role play, according to Fox News. We almost don't want to know what that last part means. Stay tuned for a preview when the game finally launches sometime this month, because now we just gotta' know what this "Roman role play" nonsense is all about.
Thứ Sáu, 6 tháng 1, 2012
Aliens vs. Predator developer Rebellion opens social games division
Unfortunately, this does not necessarily mean that AvP is coming to Facebook. Develop reports that Rebellion, the UK-based studio behind the Aliens vs. Predator games, has opened a social gaming division. This internal team will focus on Facebook games after having recently released Evil Genius, its first social game. Rebellion will still focus on creating high-profile games with high production values, but after seeing its first social game leave the nest, Rebellion appears hungry for more.
"The release of Evil Genius has given us an appetite to look at other opportunities in the area," said Rebellion co-founder Jason Kingsley. "One thing that has become increasingly apparent over the last few years is that gamers can't be defined as just people who own consoles – people who use social media like Facebook or use smart phones all play games and this is an exciting new opportunity that we want to explore."
Rebellion follows several traditional gaming companies into the Facebook scene like EA, Konami, Sega and Ubisoft. If anything, this move is yet another example of massive shifts in the gaming industry. In other words, expect to see more (and even bigger) companies follow suit in 2011.
[Via Shacknews]
[Image Credit: Squidoo]
How do you think Rebellion will fare in the social games space? Do you think it's to traditional developers' benefit that they focus at least some talent toward Facebook?
"The release of Evil Genius has given us an appetite to look at other opportunities in the area," said Rebellion co-founder Jason Kingsley. "One thing that has become increasingly apparent over the last few years is that gamers can't be defined as just people who own consoles – people who use social media like Facebook or use smart phones all play games and this is an exciting new opportunity that we want to explore."
Rebellion follows several traditional gaming companies into the Facebook scene like EA, Konami, Sega and Ubisoft. If anything, this move is yet another example of massive shifts in the gaming industry. In other words, expect to see more (and even bigger) companies follow suit in 2011.
[Via Shacknews]
[Image Credit: Squidoo]
How do you think Rebellion will fare in the social games space? Do you think it's to traditional developers' benefit that they focus at least some talent toward Facebook?
Nhãn:
develop,
ea,
evil genius,
EvilGenius,
Facebook games,
FacebookGames,
game development,
GameDevelopment,
Konami,
rebellion,
rebellion-studios,
sega,
social games,
SocialGames
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